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  1. Abstract

    The IceCube Neutrino Observatory is a cubic kilometer neutrino detector located at the geographic South Pole designed to detect high-energy astrophysical neutrinos. To thoroughly understand the detected neutrinos and their properties, the detector response to signal and background has to be modeled using Monte Carlo techniques. An integral part of these studies are the optical properties of the ice the observatory is built into. The simulated propagation of individual photons from particles produced by neutrino interactions in the ice can be greatly accelerated using graphics processing units (GPUs). In this paper, we (a collaboration between NVIDIA and IceCube) reduced the propagation time per photon by a factor of up to 3 on the same GPU. We achieved this by porting the OpenCL parts of the program to CUDA and optimizing the performance. This involved careful analysis and multiple changes to the algorithm. We also ported the code to NVIDIA OptiX to handle the collision detection. The hand-tuned CUDA algorithm turned out to be faster than OptiX. It exploits detector geometry and only a small fraction of photons ever travel close to one of the detectors.

     
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  4. Sadayappan, Ponnuswamy ; Chamberlain, Bradford L. ; Juckeland, Guido ; Ltaief, Hatem (Ed.)
    As we approach the Exascale era, it is important to verify that the existing frameworks and tools will still work at that scale. Moreover, public Cloud computing has been emerging as a viable solution for both prototyping and urgent computing. Using the elasticity of the Cloud, we have thus put in place a pre-exascale HTCondor setup for running a scientific simulation in the Cloud, with the chosen application being IceCube's photon propagation simulation. I.e. this was not a purely demonstration run, but it was also used to produce valuable and much needed scientific results for the IceCube collaboration. In order to reach the desired scale, we aggregated GPU resources across 8 GPU models from many geographic regions across Amazon Web Services, Microsoft Azure, and the Google Cloud Platform. Using this setup, we reached a peak of over 51k GPUs corresponding to almost 380 PFLOP32s, for a total integrated compute of about 100k GPU hours. In this paper we provide the description of the setup, the problems that were discovered and overcome, as well as a short description of the actual science output of the exercise. 
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    Scientific computing needs are growing dramatically with time and are expanding in science domains that were previously not compute intensive. When compute workflows spike well in excess of the capacity of their local compute resource, capacity should be temporarily provisioned from somewhere else to both meet deadlines and to increase scientific output. Public Clouds have become an attractive option due to their ability to be provisioned with minimal advance notice. The available capacity of cost-effective instances is not well understood. This paper presents expanding the IceCube's production HTCondor pool using cost-effective GPU instances in preemptible mode gathered from the three major Cloud providers, namely Amazon Web Services, Microsoft Azure and the Google Cloud Platform. Using this setup, we sustained for a whole workday about 15k GPUs, corresponding to around 170 PFLOP32s, integrating over one EFLOP32 hour worth of science output for a price tag of about $60k. In this paper, we provide the reasoning behind Cloud instance selection, a description of the setup and an analysis of the provisioned resources, as well as a short description of the actual science output of the exercise. 
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  6. Doglioni, C. ; Kim, D. ; Stewart, G.A. ; Silvestris, L. ; Jackson, P. ; Kamleh, W. (Ed.)
    In this paper we showcase the support in Open Science Grid (OSG) of Midscale collaborations, the region of computing and storage scale where multi-institutional researchers collaborate to execute their science workflows on the grid without having dedicated technical support teams of their own. Collaboration Services enables such collaborations to take advantage of the distributed resources of the Open Science Grid by facilitating access to submission hosts, the deployment of their applications and supporting their data management requirements. Distributed computing software adopted from large scale collaborations, such as CVMFS, Rucio, xCache lower the barrier of intermediate scale research to integrate with existing infrastructure. 
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  7. We describe progress on building the SLATE (Services Layer at the Edge) platform. The high level goal of SLATE is to facilitate creation of multi-institutional science computing systems by augmenting the canonical Science DMZ pattern with a generic, "programmable", secure and trusted underlayment platform. This platform permits hosting of advanced container-centric services needed for higher-level capabilities such as data transfer nodes, software and data caches, workflow services and science gateway components. SLATE uses best-of-breed data center virtualization and containerization components, and where available, software defined networking, to enable distributed automation of deployment and service lifecycle management tasks by domain experts. As such it will simplify creation of scalable platforms that connect research teams, institutions and resources to accelerate science while reducing operational costs and development cycle times. 
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